After leaving the room the player can enter any of the rooms they wish except for one locked door where a brute can be heard moaning and breaking some wine bottles.
Opening the locked door in the wine cellar amnesia.
Find another way out when trying to open the cell door after being captured by the grunts.
The cell door is locked.
Go near the door and left click on it and hold it.
Right of the room with the cuprite is a door that is slightly opened.
Inner sanctum edit the heavy door is sealed shut.
In a room with a large table there are wine bottles scattered and a locked door which the player has to get through.
It appears that the brute is in the next room.
A brute can also be heard in the wine cellar in an attempt to open a locked door.
In the room with the large table there is a tinderbox found on the floor.
After the player explores the whole place it seems like they ve hit a dead end and have got nowhere to go.
As you enter rock entities will fall from an opening in the ceiling suggesting the brute has somehow climbed up this area.
The dark descent on the pc a gamefaqs q a question titled how do i use the key to the wine cellar on the wine cellar door.
Brute s voices resemble whale sounds although some of its sounds mimic a bull cow.