I was wondering if somebody could explain door opening closing code to me please.
Opening and locking doors c unity3d.
Open a door front and back in unity3d similar to amnesia.
I would like to be casting a ray from my player looking for the doors once it finds one it accesses the.
All of your doors open because you re not actually checking whether or not the hit object from your raycast is actually the door object your script is holding a reference to.
As far as i know i need two different scripts one on the player and another on the door i will be having several doors in the scene.
Openabledoor cs make an empty gameobject and call it door drag and drop your door model into scene and rename it to body make sure that the door object is at the side of the body object the place where a door hinge should be move the body object inside door add a.
I use unity 5 3 currently but it will work in.
Repeat the process and name the second itween event closedoor and use the following values.
Select your door hinge in the hierarchy folder and add two itween events to it.
Projectile speed relative to.
Below is a simple script to make an openable door in unity 3d without using animations.
After i click 5 times it should move back in the opposite direction till it is closed.
Name the first itween event opendoor and use the following values.
The door problem is that i want to make the door open more with each mouse click on it.
Now you have two itween events in your door hinge object.